Read first: The "D" in SOLID As a follow up post, we will see how we actually structure the code end to end to conform to this DIP principle. We use...
Recently I reviewed a few good old articles around topics related to clean architecture. One of them is this interesting article A little architect,...
In previous posts, I explored the unique design of Go error handling. This time I am moving to another part: Go slice. Similar to error handling, this...
A plugin to dynamically wrap React components with Profiler during building without touching your code ยท A long time ago ๐ I wrote the first post...
In my last post: Go Error First Impression, I briefly touched on how error handling is unique in Go. To recap: Error is just a value to be...
I've started using Go in production systems. So far I quite like it. Go has its own Gopher's ways to do things. Among those error handling is an...